> ## Documentation Index
> Fetch the complete documentation index at: https://docs.fourdos.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Team

> Who can use your console - administrators and role-bounded seats, separate from tracked members

## Team vs. members

Your **team** is everyone with access to the 4D console for your organization.
Your **members** are the people your application tracks - they get wallets,
XP, and engagement history, and they never see the console. The two are
independent: a team member holds no member profile or wallet, and the same
person can be both (a staff member who also uses your app).

A team member is one of:

* An **administrator** - full console access, including team and role
  management. Administrators must enrol an authenticator (TOTP) before any
  privileged action.
* A **role holder** - a capability-bounded seat pointing at one of your
  defined roles (the prebuilt CMO, CFO, and Sponsor templates, or a custom
  role). A role decides which console pages the holder sees, which data the
  AI assistant may reach for them, and - for advertising roles - which
  campaigns they can access.

## Managing the team

The console's **Team** section lists everyone with access, lets you invite by
email (as an administrator or into a role), change or revoke a seat, and
review pending invitations. Role definitions live under **Team → Roles**.

Invitations grant console access only - accepting one never creates a member
profile, wallet, or XP account. Tracked members are created through
`POST /v1/users`, the engagement SDK, or a CSV import instead.

Every organization keeps at least one administrator: the console refuses to
demote or remove the last one.

## Where to go next

* [Members](/concepts/members) - the tracked, two-level member identity.
* [Tenants](/concepts/tenants) - how organizations are isolated.
